Friday, March 5, 2010

Dirty Work!

Manually adjusting edge loops on a 12k poly mesh is a major pain! But regardless of the remaining flaws still visible in the render below, things are coming along. Just a little bit more tweaking to finish cleaning up the mesh (and by a little bit more, I'm probably talking another 20 hours of pulling verts left right and center in 3 different viewports) and I should be ready to finalize it and start adding on the finish pieces.

I'm finding that obsessive compulsive disorder really comes in handy at times like this.

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