Friday, March 18, 2011

Enterprise Update

As promised to those who have been asking, here is the first in-progress shot of the new high poly Enterprise.  Total polygon count as of right now is 155,569.  Besides incomplete textures and lighting, I have obviously not added the windows yet.

I think the tinkering with the metal shader is working swimmingly, though.  Still a couple problems to iron out with speculars and some of the ambient occlusion.  But it's coming along!

Apparently the slightly larger clicky version was acting up, so I removed it.

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